Introduction to the computer hardware-software interface that covers topics of hardware components, computer number systems, assembly language programming, and hardware performance.
Introduction to two-dimensional and three-dimensional computer graphics covering topics of modeling, transformations, rendering, and graphics data structures.
Smart Graphics Student Research.
Wiki and forum for students research in computer graphics and/or artificial intelligence and any related applications such as video games, animated virtual characters, computer-generated art, etc.The posts represent student observations from exploring topics that have the potential to develop into a directed study or senior project.

